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The Castles of Burgundy
Year
2011
Players
24
Play time
90min
Min age
12+
Weight
2.97
BGG rating
8.16
BGG rank
#17
Best with
2

MeepleMates notes for The Castles of Burgundy

Public snippets combine board game metadata with MeepleMates play history so visitors can evaluate the game for real group play and game night planning.

  • The Castles of Burgundy is available as a public board game page on MeepleMates for group planning and collection tracking.
  • Best with 2 player according to player poll data.
  • BoardGameGeek average rating 8.16 and BGG rank #17.
  • Groups use this page to connect Animals, Medieval, Territory Building metadata with real play history, ratings and game night notes.
  • Recommended player counts include 3, 4.
The game is set in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers. The game is about players taking settlement tiles from the game board and placing them into their princedom which is represented by the player board. Every tile has a function that starts when the tile is placed in the princedom. The princedom itself consists of several regions, each of which demands its own type of settlement tile. The game is played in five phases, each consisting of five rounds. Each phase begins with the game board stocked with settlement tiles and goods tiles. At the beginning of each round all players roll their two dice, and the player who is currently first in turn order rolls a goods placement die. A goods tile is made available on the game board according to the roll of the goods die. During each round, a player may perform any two of the four possible types of actions: take a settlement tile and place it in the staging area on their player board take a settlement tile from the staging area and place in the corresponding region for the type of tile and adjacent to a previously placed settlement tile, deliver goods with a number matching one of their dice take worker tokens which allow the player to adjust the roll of their dice. In addition to these actions a player may buy a settlement tile and place it in the staging area on their player board. The game ends after the fifth phase is played to completion. Victory points are awarded for unused money and workers, and undelivered goods. Bonus victory points from certain settlement tiles are awarded at the end of the game. The player with the most victory points wins. The rules include basic and advanced versions.

Categories

AnimalsMedievalTerritory Building

Mechanics

Delayed PurchaseDice RollingEnd Game BonusesGrid CoverageHexagon GridOpen DraftingPattern BuildingTile PlacementTrack MovementTurn Order: Stat-BasedVariable Set-upWorker Placement with Dice Workers

Best with how many players

1
Not rec.
2
Best
3
Recommended
4
Recommended
4+
Not rec.

Community votes from BoardGameGeek

Language dependence

No necessary in-game text(140 of 160 votes)

Sub-rankings

  • Strategy Game Rank#16

Videos

External data

No Wikidata data is stored for this game yet. If the scheduled enrichment has run recently, Wikidata probably has no BGG mapping for it.

Latest Wikidata run: ok · 09/12/2026.