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Race for the Galaxy: Rebel vs Imperium
Year
2009
Players
16
Play time
60min
Min age
12+
Weight
3.08
BGG rating
7.93
Best with
2, 4

Local copies

Rating: 8.0

This second expansion for Race for the Galaxy delves into the growing conflict between the Rebel and Imperium forces. Race for the Galaxy: The Gathering Storm expansion is optional, but is strongly recommended and adds solo play. Rebel vs Imperium adds an extra player so with the 1st expansion allows 6-player game. The drafting variant now supports 2-5 players (instead of just 2-3 with The Gathering Storm). This expansion increases player interaction by adding takeover rules that allow players to conquer military worlds in other players' tableaus, though players who refrain from playing certain cards are immune to conquest. A new "Mix and Match Explore" power allows a player to combine the explore cards with their hand before discarding. Three new start worlds increase the number of start worlds to 12 and allow players a choice of a military or non-military start world. New goals are also included. Finally there is a 2-player Rebel vs Imperium scenario.

Categories

Card GameCivilizationEconomicExpansion for Base-gameScience FictionSpace Exploration

Mechanics

Hand ManagementSimultaneous Action SelectionVariable Player Powers

Best with how many players

1
Recommended
2
Best
3
Recommended
4
Best
5
Recommended
6
Recommended
6+
Not rec.

Community votes from BoardGameGeek

Language dependence

Some necessary text - easily memorized(9 of 16 votes)

Learn to play

More videos

External data

Wikidata enrichment: 1 links · 0 facts · latest game data 06/20/2026.

Latest Wikidata run: ok · 06/20/2026.

Links

  • Wikidatawikidata.org

    Source: WikidataUpdated 06/20/2026