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Agricola
Year
2007
Players
15
Play time
150min
Min age
12+
Weight
3.64
BGG rating
7.86
BGG rank
#64
Best with
3, 4

Local copies

Rating: 8.0

Plays: 1

MeepleMates notes for Agricola

Public snippets combine board game metadata with MeepleMates play history so visitors can evaluate the game for real group play and game night planning.

  • Agricola is available as a public board game page on MeepleMates for group planning and collection tracking.
  • Best with 3, 4 players according to player poll data.
  • BoardGameGeek average rating 7.86 and BGG rank #64.
  • Groups use this page to connect Economic, Animals, Farming metadata with real play history, ratings and game night notes.
  • Recommended player counts include 1, 2, 5.
In Agricola, you're a farmer in a wooden shack with your spouse and little else. At first, on a turn, your family gets to take only two actions, one for you and one for your spouse, as might be found among all the possibilities on a farm: plowing fields; collecting materials; building fences, and so on. There are numerous choices available, and while the game progresses you'll have more and more, as each round a new action card is flipped over, offering one more possible action. You might think about having kids in order to get more work accomplished but first you'll need to expand your house to make room - and what are you going to feed all the little rug rats? The game supports many levels of complexity, mainly through the distribution of cards which represent Minor Improvements and Occupations. In the beginner's version (called the Family Variant in the U.S. release) these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist. Each player starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he/she may use during the game if they fit into his/her strategy. Agricola is a turn-based game, and the problem to be overcome is that each available action can be taken by only one player each round so it's important to be careful about your choices. There are countless strategies, some of which depend on your hand of cards. The winner is the player with the most Victory Points from the Improvements made on his farm. -description originally from BoardgameNews

Categories

EconomicAnimalsFarming

Mechanics

Closed DraftingAutomatic Resource GrowthEnclosureIncrease Value of Unchosen ResourcesSolo / Solitaire GameTurn Order: Claim ActionWorker Placement

Best with how many players

1
Recommended
2
Recommended
3
Best
4
Best
5
Recommended
5+
Not rec.

Community votes from BoardGameGeek

Language dependence

Extensive use of text(518 of 684 votes)

Sub-rankings

  • Strategy Game Rank#64

Videos

YouTube10

BoardGameGeek11

External data

Wikidata enrichment: 6 links · 2 facts · latest game data 07/26/2026.

Latest Wikidata run: ok · 08/08/2026.

Links

Facts

Publication date
2007