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Black Rose Wars
Year
2019
Players
24
Play time
90min
Min age
14+
Weight
3.44
BGG rating
7.89
BGG rank
#592
Best with
4

Local copies

Rating: 8.0

MeepleMates notes for Black Rose Wars

Public snippets combine board game metadata with MeepleMates play history so visitors can evaluate the game for real group play and game night planning.

  • Black Rose Wars is available as a public board game page on MeepleMates for group planning and collection tracking.
  • Best with 4 player according to player poll data.
  • BoardGameGeek average rating 7.89 and BGG rank #592.
  • Groups use this page to connect Bluffing, Fantasy, Miniatures metadata with real play history, ratings and game night notes.
  • Recommended player counts include 3.
Black Rose Wars is a competitive fantasy game of deck-building, strategy, and combat set in the hectic universe of Nova Aetas in Italy. Each player is one of powerful mages of the Black Rose Order who aspires to become the new Supreme Magister in order to acquire the mighty power of the Black Rose Artifact and the Forgotten Magic. Mages must fight, fulfill Black Rose desires, and gain strength with their spells until their power reaches the containment threshold of the prison where they are exiled, finally freeing themselves. Each mage has at their disposal six schools of magic, each one with its own strategy to annihilate their opponents and increase their power. At the start of the battle, mages start with a grimoire of six cards; as mages study more spells during play, their grimoire will increase. Every spell in Black Rose Wars has two different effects, increasing a player's adaptability during a fight. Mages fight each other in a modular arena of hexagons called "rooms". They summon powerful creatures, cast destructive spells, or devise dark deceptions with their enchantments. The game system is divided into different phases. Each turn, after choosing new spells from the six schools of magic, players plan their strategy in advance, placing cards face down. Later, they reveal the played cards to kill each other, solve missions, summon creatures, or destroy the prison rooms, one against each other and against the Black Rose (the playing system). After being killed, mages are reborn immediately, allowing them to re-enter the fight without delay - although their death still fed energy to those mages who caused it. The mage with the most power at the end of the battle will be crowned Supreme Magister of the Order by the Black Rose itself.

Categories

BluffingFantasyMiniaturesRenaissance

Mechanics

Hand ManagementVariable Player PowersModular BoardArea Majority / InfluenceArea MovementCampaign / Battle Card DrivenDeck, Bag, and Pool BuildingAction Queue

Best with how many players

1
Not rec.
2
Not rec.
3
Recommended
4
Best
4+
Not rec.

Community votes from BoardGameGeek

Language dependence

Extensive use of text(8 of 13 votes)

Sub-rankings

  • Strategy Game Rank#352

Expansions in collection

Videos

External data

No Wikidata data is stored for this game yet. If the scheduled enrichment has run recently, Wikidata probably has no BGG mapping for it.

Latest Wikidata run: ok · 08/08/2026.

Links