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Vikings Gone Wild: 5th Viking
Year
2017
Players
25
Play time
90min
Min age
10+
Weight
1.50
BGG rating
7.22
Best with
5

Local copies

Rating: 6.0

MeepleMates notes for Vikings Gone Wild: 5th Viking

Public snippets combine board game metadata with MeepleMates play history so visitors can evaluate the game for real group play and game night planning.

  • Vikings Gone Wild: 5th Viking is available as a public board game page on MeepleMates for group planning and collection tracking.
  • Best with 5 player according to player poll data.
  • BoardGameGeek average rating 7.22.
  • Groups use this page to connect Card Game, Medieval, Expansion for Base-game metadata with real play history, ratings and game night notes.
5th Viking contains the 55 cards needed to add a fifth player to Vikings Gone Wild. 10 extra starting cards (6 Beers, 2 Golds, and 2 Warriors) 14 extra Buildings (Gold Factory, Brewery, Gold Container, Beer Container, Drakkar, and Tavern) 7 extra Units (Elf Archers, Bone Crusher, and Pigator) 6 extra Defenses (Cannon, Chicken Tower, and Sheep Cannon) 3 extra Town Hall levels 10 extra Odin's Path cards 5 extra Missions 1 extra Player Board

Categories

Card GameMedievalExpansion for Base-gameFantasyMythologyHumorVideo Game Theme

Mechanics

Hand ManagementDeck, Bag, and Pool Building

Best with how many players

1
Not rec.
2
Not rec.
3
Not rec.
4
Not rec.
5
Best
5+
Not rec.

Community votes from BoardGameGeek

Language dependence

Moderate in-game text(1 of 1 votes)

External data

No Wikidata data is stored for this game yet. If the scheduled enrichment has run recently, Wikidata probably has no BGG mapping for it.

Latest Wikidata run: ok · 08/08/2026.

Links