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A Feast for Odin
Year
2016
Players
1–4
Play time
120min
Min age
12+
Weight
3.87
BGG rating
8.16
BGG rank
#26
Best with
3

MeepleMates notes for A Feast for Odin

Public snippets combine board game metadata with MeepleMates play history so visitors can evaluate the game for real group play and game night planning.

  • A Feast for Odin is available as a public board game page on MeepleMates for group planning and collection tracking.
  • Best with 3 player according to player poll data.
  • BoardGameGeek average rating 8.16 and BGG rank #26.
  • Groups use this page to connect Medieval, Animals, Farming metadata with real play history, ratings and game night notes.
  • Recommended player counts include 1, 2, 4.
A Feast for Odin is a saga in the form of a board game. You are reliving the cultural achievements, mercantile expeditions, and pillages of those tribes we know as Viking. When the northerners went out for a raid, they used to say they headed out for a viking. Their Scandinavian ancestors, however, were much more than just pirates. They were explorers and founders of states. In this game, you will raid and explore new territories. You will also engage in the day-to-day activity of collecting goods with which to achieve a financially secure position in society. In the end, the player whose possessions bear the greatest value will be declared the winner. A Feast for Odin is a points-driven game, with a plethora of pathways to victory, with a range of risks balanced against rewards. Each year follows a familiar pattern of preparation, worker placement, and then meeting the requirements of your feast. The main phase of each year is a worker placement affair. You start with a selection of Vikings, and a large action board with more than 60 different options to choose from. Each of these will be arranged from left to right in one of four columns. Each column requires an additional Viking to activate, but they are proportionally more powerful. At the end of each round, you will need to fill a feast table with food, alternating between plants and vegetable matter. You will also have a chance to lay the valuable green and blue tiles into your main hall. The configuration of these tiles must follow certain requirements, but your main goal is to both cover up a line of coin icons to increase your income, while otherwise encircling certain printed icons to generate those. You will build your engine over time, following an alternating pattern of outward expansion and hunting against development and cultivation. It all comes down to how much you're willing to take on at any one time, and what risks you're willing to set yourself up with for their rewards.

Categories

MedievalAnimalsFarmingPuzzleIndustry / Manufacturing

Mechanics

Hand ManagementIncomeDice RollingSquare GridTile PlacementAutomatic Resource GrowthEnclosureSolo / Solitaire GameWorker PlacementAction PointsPush Your LuckGrid CoverageTurn Order: Pass OrderLayeringPattern Recognition

Best with how many players

1
Recommended
2
Recommended
3
Best
4
Recommended
4+
Not rec.

Community votes from BoardGameGeek

Language dependence

Moderate in-game text(26 of 35 votes)

Sub-rankings

  • Strategy Game Rank#22

Videos

YouTube5

BoardGameGeek11

External data

Wikidata enrichment: 2 links · 0 facts · latest game data 07/26/2026.

Latest Wikidata run: ok · 11/07/2026.

Links

  • Wikipedia (en)en.wikipedia.org

    Source: WikidataUpdated 07/26/2026

  • Wikidatawikidata.org

    Source: WikidataUpdated 07/26/2026