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Twilight Struggle
Year
2005
Players
22
Play time
180min
Min age
13+
Weight
3.61
BGG rating
8.23
BGG rank
#16
Best with
2

Local copies

MeepleMates notes for Twilight Struggle

Public snippets combine board game metadata with MeepleMates play history so visitors can evaluate the game for real group play and game night planning.

  • Twilight Struggle is available as a public board game page on MeepleMates for group planning and collection tracking.
  • Best with 2 player according to player poll data.
  • BoardGameGeek average rating 8.23 and BGG rank #16.
  • Groups use this page to connect Modern Warfare, Political, Wargame metadata with real play history, ratings and game night notes.
Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are - but a call to bear the burden of a long twilight struggle. - John F. Kennedy In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The game begins amidst the ruins of Europe as the two new "superpowers" scramble over the wreckage of the Second World War, and ends in 1989. Twilight Struggle inherits its fundamental systems from We the People and Hannibal: Rome vs. Carthage. It is a quick-playing, low-complexity game in that tradition. The game map is a world map of the period, where players move units and exert influence in attempts to gain allies and control for their superpower. Decision-making is a challenge; how to best use one's cards and units given consistently limited resources? Event cards add detail and flavor to the game. There are several ways to achieve an automatic victory in Twilight Struggle. But, If neither side has achieved victory of any kind by the end of turn 10, the points are totaled and the player with the most points wins.

Categories

Modern WarfarePoliticalWargame

Mechanics

Hand ManagementSimultaneous Action SelectionVariable Player PowersVariable Set-upSudden Death EndingTug of WarArea Majority / InfluenceCampaign / Battle Card DrivenDice RollingSimulationEventsStat Check ResolutionAction / EventAdvantage Token

Best with how many players

1
Not rec.
2
Best
2+
Not rec.

Community votes from BoardGameGeek

Language dependence

Extensive use of text(244 of 304 votes)

Sub-rankings

  • Strategy Game Rank#17
  • War Game Rank#2

Videos

External data

Wikidata enrichment: 3 links · 2 facts · latest game data 07/26/2026.

Latest Wikidata run: ok · 09/23/2026.

Links

Facts

Country
USA
Publisher
GMT Games